How to convert a 32kb(GBARunner2) .sav to 64kb(GBA flashcart) .sav
Hi everyone. Can anyone tell me how do I convert a 32kb .sav file (used by GBARunner2, GBA emulator for DS consoles) to a 64kb one (used by my gba flashcart)? Is there a special tool (but I don't think...
View ArticleHow do you use the GBA MP2K MEMACC command in a sequence?
I am trying to understand how this command works and what it can do? This document Summary of GBA standard sound driver (MusicPlayer2000) | VGMDocs (loveemu.github.io) explains more on how it works,...
View ArticleTomato Adventure English translation has been released
By [Unknown], DeMille, CrazyMLC and proof of concept from Tomato (of Mother/Earthbound translations fame) Translation Description: This is an unofficial translation of Tomato Adventure, a Japanese RPG...
View ArticleGBC: mattcurrie save state patches, now for Gameboy Color games
mattcurrie has updated his save states project to support Gameboy Color games. The patches for color games require a flash cart that supports 128KB sram (while original Gameboy game patches only...
View ArticleSuper Mario Land DX mod
Probably all of you have heard about the Super Mario Land DX colorized version of this GameBoy masterpiece. Most of the people complained about Mario character, as the author of this DX version chose...
View ArticleArduboy for Gameboy?
Arduboy is a fantastic console based on the ATMEGA32u4 with a 128x64 monochrome oled display. I would really love to be able to play arduboy games on my GBA SP, but admittedly the coding for that kind...
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