Hi guys.
I'm practically new at ROM Hacking, but i know about a few things...
So, i was editing with HxD a GBA game (Pokémon Firered specifically), what i wanted to do is make the Music play at a higher quality, changing the Frequency/Sample Rate of DirectSound playback from 14kHz (13379Hz) to 42kHz (42048Hz).
I suceed with that, with some bugs that i can fix but it worked.
And, here's come the big problem:
Making the game renderize the music and sounds at a higher Sample Rate make the game...
(Please Help) Memory problem, game running too slow!
I'm practically new at ROM Hacking, but i know about a few things...
So, i was editing with HxD a GBA game (Pokémon Firered specifically), what i wanted to do is make the Music play at a higher quality, changing the Frequency/Sample Rate of DirectSound playback from 14kHz (13379Hz) to 42kHz (42048Hz).
I suceed with that, with some bugs that i can fix but it worked.
And, here's come the big problem:
Making the game renderize the music and sounds at a higher Sample Rate make the game...
(Please Help) Memory problem, game running too slow!